c# - Kinectv2 normalizing depth values -


i using kinect v2 capture depth frames. saw kinect sdk 1.x codes in c++, used

byte depth = 255 - (byte)(256*realdepth/0x0fff); 

i want know, purpose of command , need use kinect v2? if have use this, code in c#. getting error in multiplying 256*realdepth
error: operator '*' cannot applied operands of type int , unshort.

for give downmark, please explain reason that

that line of code used normalize depth values, coded in 11 bits in c++ api. command, 11-bit representation converted in 8-bit one, allows display depth map grayscale image.

anyway, don't need use line of code if developing application in c#, because api can you.


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